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Gaming·2 min read

Xbox Nano Review: Microsoft's Pocket Controller Trades Comfort for Size

Microsoft's Xbox Nano shrinks the controller to 12.7 cm and 99 g for €49.99. It keeps all the controls, but grip, rumble and stick tech are compromised.

The compact Xbox Nano wireless controller held in a hand next to a standard Xbox controller for size comparison.
Image: Numerama

Verdict: the Xbox Nano is a clever, responsive pocket controller, but it works best as a spare or travel pad rather than a main one.

Microsoft's new mini controller launches on 4 November 2026 in France at €49.99. It measures just over 12.7 cm and weighs 99 g. A standard Xbox Wireless Controller is longer than 15 cm and weighs nearly 290 g with batteries, so the Nano fits easily into a jacket pocket or a small bag.

What you get

Despite its size, the Nano keeps the 18 usual Xbox controls: two analog sticks, the d-pad, ABXY buttons, triggers and the central buttons. Everything sits closer together, but the layout stays familiar. A programmable Action button replaces the Share button. By default it handles screenshots and clips, and it can be remapped in the Xbox Accessories app.

In play, the tester found the controls responsive, including in driving games and FPS titles. The d-pad is a highlight, with firm presses and enough precision. The ABXY buttons and triggers work well but feel dry and rather noisy. The analog sticks are short, which reduces travel and may need some adjustment.

The battery is rechargeable, and the controller works with Xbox consoles, PCs and mobile devices.

Compromises

The flat body and barely marked grips leave little to hold on to. That is fine for short sessions, but several hours in a row could tire the hands. There is no rumble. The Nano also uses classic potentiometer sticks rather than Hall effect or TMR sensors, which leaves it exposed to mechanical wear and stick drift over time.

Microsoft pitches it to young players and small hands, and the closer controls make buttons easier to reach. Still, the lack of bulk may not suit children, and the slim build looks fragile for a €49.99 accessory. Sturdier wired pads, such as Hori's range for Switch, may be a better fit for rough play.

Who it is for

The Nano makes sense as a compact extra when a friend visits or a child wants to join a multiplayer game, or as a travel companion for a laptop, tablet or phone. It sits somewhere between a full Xbox pad and half a Joy-Con.

Apps worth a look

SUMO: the number puzzle

Tap the right tiles, add them up, hit the target. Easy to learn, hard to master. Free, for all ages.

Tags:xbox nanomicrosoftcontrollerreviewxboxmobile gaming

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Xbox Nano Review: Mini Controller Tested · Osegi