GTA 6 PC version: Take-Two CEO warns about AI-made unofficial ports
GTA 6 lands on PS5 and Xbox on November 19, but PC players must wait. Take-Two's CEO says the company is ready for AI-built unofficial PC copies.

PC players will not get GTA 6 on launch day, and Take-Two CEO Strauss Zelnick already seems to be thinking about what some of them might do about it. He has warned about attempts to build unofficial PC versions of the game using AI tools.
The game arrives on November 19 for PlayStation 5 and Xbox Series S/X, ending a 13-year wait for fans of the series. There is no official PC date. Rockstar Games has a habit of holding PC versions back, sometimes for as long as a year, as it did with GTA 5 and Red Dead Redemption 2. Reports suggest GTA 6 could reach PC in the first quarter of 2027, which would be quick by Rockstar's standards.
What did Zelnick say about GTA 6 AI piracy?
Speaking to IGN, Zelnick said the worry is not mainly financial. "I don't think it's about the financial side, in terms of being a threat to our business, I think it's about creativity," he said, adding that it matters for developers and players alike to get the experience Rockstar intends. The company also guards its intellectual property "very strongly", he said.
In an earlier Q&A with investors, he said Take-Two is focused on strengthening its technical defences and making its legal work as effective as possible. "Every entertainment sector is exposed to some kind of piracy," he said. He expects it to affect the business to some degree, but believes it can be kept under control.
What about GTA Online?
GTA Online will not launch alongside the single-player game, and no date has been given. Twitch CEO Dan Clancy expects it "next year". He said he has spent a lot of time talking to Rockstar about it, partly because GTA RP, a role-playing scene built on the multiplayer, is hugely popular on Twitch.
For now, the practical advice for PC fans is boring: wait for the official release.
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