WoW: Forever gold problem: Blizzard adds gold to quests
World of Warcraft: Forever players are short on gold, and Blizzard admits it. A fix adds gold to most quests from level 48, but the old XP-to-gold trick stays gone.

Gold is hard to come by in World of Warcraft: Forever, and Blizzard now says so itself. On Wednesday 11 November the studio pushed a fix that adds gold rewards to most quests from level 48 upward.
The game launched on 4 November and comes with the regular World of Warcraft subscription. Blizzard claims it is the biggest launch in the franchise's history, with a record peak of connected players for a WoW launch, though it has published no figures. Fans of the back-to-basics approach seem happy. The economy is another matter.
Why can't you convert XP to gold in WoW: Forever?
In World of Warcraft and WoW: Classic, once you hit max level, experience points turn into gold. That feature dates back to 2006, a few weeks before Burning Crusade, so players could fill their purses ahead of the first expansion. WoW: Forever drops it on purpose. Level cap is 60.
Blizzard community manager Kaivax explained on the official forums that, with the conversion, the best way to level was to kill monsters endlessly and never hand in a quest, saving them for the cap. The studio does not want that. He also admitted that only about 25% of the original game's quests pay gold directly, so the change hit income harder than planned.
What did the patch change?
The fix adds gold to most quests at level 48 and above, including higher quests that never paid any before. Not everything is covered: quests that already give a valuable item, repeatable quests and very short ones are left out. And handing in a quest at level 60 still pays only the gold it already offered.
Prices are part of the squeeze. One Reddit player, Nova_TANK, level 15, complained that respeccing talents costs a lot before you even finish levelling, and that dual specialisation at level 40 costs 50 gold. Blizzard told TechRadar in October that this is deliberate: it does not want cheap resets, and the price climbs fast and drops only once a week.
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